Difference between revisions of "Windows"

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* '''[[4K Intro]]''' - 4K shader-based windows intro development
 
* '''[[4K Intro]]''' - 4K shader-based windows intro development
  
== Resources ==
+
== General Resources ==
* [https://github.com/in4k/isystem1k4k Iq's 1k and 4k framework]
+
* [https://in4k.github.io/ in4k website]
 
 
== tba ==
 
*'''[[tba]]''' - tba
 

Revision as of 14:10, 8 April 2024

Introduction

Wanting to start sizecoding on a Windows platform in this day and age can be overwhelming

Also, targetting different sizes can have vastly different approaches, which is why we divided this part of the wiki into several size categories:

Windows size coding

  • Windows Tiny Intro - Windows tiny intro development (256 and 512 bytes)
  • 1K Intro - 1K shader-based windows intro development
  • 4K Intro - 4K shader-based windows intro development

General Resources